
Cybersports sphere organization peculiarities in educational space of higher education institution in forming student sports competences
Author(s) -
Elmira R. Khairullina,
Mikhail A. Solonin,
Олег Михайлович Овчинников,
Venera I. Bogdanova,
Elena V. Slepneva,
Valery G. Shubovich
Publication year - 2021
Publication title -
laplage em revista
Language(s) - English
Resource type - Journals
ISSN - 2446-6220
DOI - 10.24115/s2446-62202021731338p.526-532
Subject(s) - space (punctuation) , socialization , educational institution , institution , sociology , higher education , pedagogy , mathematics education , political science , psychology , computer science , social science , law , operating system
The article reveals the modern understanding of the discursive content of the cybersport sphere and identifies its priorities in the educational space of the university. It establishes the structure and content of eSports competences’ types determined by the students’ social roles in the cybersports sphere of higher education institution’s educational space. Based on the results of the study, the authors justified an interactive model of cybersports sphere organization as a priority condition for the formation of eSports competences of students' socialization in the educational space of the university. The effectiveness of the model has been proven by the results of the implementation of the cybersport sphere in the educational space of the university.