
The Retail Apocalypse as a Critical-Thinking Classroom Exercise
Author(s) -
David C. Wyld,
Michael C. Budden,
Heather L. Budden
Publication year - 2020
Publication title -
european journal of business and management research
Language(s) - English
Resource type - Journals
ISSN - 2507-1076
DOI - 10.24018/ejbmr.2020.5.6.664
Subject(s) - critical thinking , supply chain , covid-19 , pandemic , marketing , business , brick and mortar , psychology , pedagogy , computer science , the internet , medicine , disease , pathology , world wide web , infectious disease (medical specialty)
One does not have to teach retailing or supply chain management to be aware of the immense changes taking place in retailing. Indeed, the speed at which brick and mortar retailers were folding before the pandemic has only quickened given the impact of the COVID-19 pandemic across the economy. Staying abreast of the retailers and suppliers going out of business has become a challenge. At the same time, educating retailing and supply chain management students on the current and developing market realities in an interesting and educational manner has proven difficult. This article describes a game that can accomplish the goal of providing a meaningful, critical-thinking exercise for classroom use that will elicit student discussion and classroom satisfaction.