
Understanding Plant Reproductive System through Animated Videos with Project-Based Learning Activities
Author(s) -
I Gusti Ayu Irma Dewi Jumaheni,
Ni Wayan Rati,
I Komang Sudarma
Publication year - 2021
Publication title -
jurnal ilmiah sekolah dasar
Language(s) - English
Resource type - Journals
eISSN - 2579-3276
pISSN - 2549-6174
DOI - 10.23887/jisd.v5i2.36040
Subject(s) - animation , computer science , addie model , multimedia , theme (computing) , creatures , world wide web , psychology , pedagogy , curriculum , computer graphics (images) , archaeology , natural (archaeology) , history
This research was conducted based on the lack of learning media that can be used through online and offline learning in the Covid-19 pandemic situation, limiting face-to-face learning. The main purpose of this study was to determine the development process and the validity of project-based learning-oriented animation videos on the theme of saving living things, especially on the topic of plant reproduction. The development of this animated video media used the ADDIE development model. The research subjects for developing project-based learning-oriented animation videos were two content experts, two learning design experts, two learning media experts, individual trials, and small group trials. The method of data collection was in the form of a questionnaire. The results of data analysis showed that the average score of material experts was 4.79 with very good qualifications, design experts 4.65 with very good qualifications, media experts at 4.62 with very good qualifications, individual tests of 4.8 with very good qualifications, and a small group test of 4.74 with very good qualifications. Thus, the overall validity of Project-Based Learning-oriented animation video media was in the range of 4.01 < X 5.01 with "very good" qualifications. So, Project-Based Learning-oriented animated video media on the theme of Save Living Creatures was feasible to use in learning.