ANIMATED THREE-DIMENSIONAL MODEL OF THE AMUR COSSACK OF THE XVII CENTURY
Author(s) -
VLADISLAV ROMANOVICH MOSKALCHUK,
KIRILL NIKOLAEVICH TARASENKO
Publication year - 2021
Publication title -
messenger amsu
Language(s) - English
Resource type - Journals
ISSN - 2073-0268
DOI - 10.22250/jasu.95.12
Subject(s) - character (mathematics) , clothing , computer science , computer graphics (images) , texture (cosmology) , art , history , artificial intelligence , archaeology , geometry , mathematics , image (mathematics)
The stages of modeling a historically accurate character are considered, from recreating the human body and clothing from sketches to optimizing and baking a highly polygonal model onto a texture.
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