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ARCHITECTURAL HERITAGE RESTORATION OF RUMAH DATUK SETIA VIA MOBILE AUGMENTED REALITY RESTORATION
Author(s) -
Aida Kesuma Azmin,
Mohd Hisyamuddin Kassim,
Fadzidah Abdullah,
Alliyah Nur Zafirah Sanusi
Publication year - 2017
Publication title -
planning malaysia
Language(s) - English
Resource type - Journals
eISSN - 1675-6215
pISSN - 0128-0945
DOI - 10.21837/pm.v15i1.229
Subject(s) - augmented reality , architectural engineering , cultural heritage , architecture , process (computing) , computer science , engineering , human–computer interaction , geography , archaeology , operating system
This paper focuses on Mobile Augmented Reality (MAR) for architectural heritage restoration as an alternative technique to visually restore the ruined rear house of Rumah Datuk Setia, Kuala Kangsar, Perak. The research consists of the development of Virtual Heritage (VH) based on the architectural heritage information of the ruined rear house, such as spatial organization, construction, ornamentation, materials; as well as “Augmented Reality” (AR) for architecturalheritage restoration via mobile devices, such as smartphone and tablet. The objective is to develop Mobile Augmented Reality Restoration (MARR) of Rumah Datuk Setia, as a showcase of architectural conservation technique, for future restoration. The study reveals the process by integrating layers of architectural heritage information – VH, MAR and other enabling technologiesas primary mediums for architectural heritage restoration. The research manifestation introduces a new technique of architectural heritage building restoration through MARR. It highlights necessary elements needed to be considered, and challenges, in developing the MARR, which can be applied for future architectural restorations.

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