z-logo
open-access-imgOpen Access
Tap For Battle: Perancangan Casual Game Pada Smartphone Android
Author(s) -
Andry Chowanda,
Benard Hadi Prabowo,
Glen Iglesias,
Marsella Diansari
Publication year - 2014
Publication title -
comtech/comtech
Language(s) - English
Resource type - Journals
eISSN - 2476-907X
pISSN - 2087-1244
DOI - 10.21512/comtech.v5i2.2187
Subject(s) - casual , android (operating system) , computer science , entertainment , video game development , multimedia , battlefield , battle , human–computer interaction , game design , operating system , visual arts , art , ancient history , materials science , archaeology , composite material , history
Smartphones have become a necessity. Almost everyone uses a smartphone in a variety of activities. Both young and old are sure to utilize this technology, for a wide range of activities such as doing the work, doing school work or enjoying entertainment. The purpose of this research is to build a casual-action game with war theme. The game is built for Android smartphone that has multi touch screen capability. The research methods used in this research are data collection and analysis method including user analysis with questionnaire. Furthermore, IMSDD method is implemented for game design and development phase including system requirement analysis, system design, system implementation, finally system evaluation. In this research, we conclude that 83.9% participants enjoyed the game with touch-screen as the game control.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here