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Collaboration as Differentiation: Rethinking interaction intra-actively
Author(s) -
Teoma Naccarato,
John MacCallum
Publication year - 2019
Publication title -
performance philosophy/performance philosophy
Language(s) - English
Resource type - Journals
eISSN - 2947-5589
pISSN - 2057-7176
DOI - 10.21476/pp.2019.42234
Subject(s) - appropriation , interaction design , narrative , materialism , sociology , value (mathematics) , computer science , human–computer interaction , epistemology , process (computing) , aesthetics , linguistics , art , philosophy , machine learning , operating system
This paper is a invitation to interaction designers across disciplines to rethink the shaping of interaction “intra-actively”. Whether in human-computer interaction design or interdisciplinary and interactive performance practices, we propose to shift the emphasis from interaction between things, towards the intra-active processes of differentiation by which such things are continually made and unmade. Expanding interaction design by engaging in processes intended to bring awareness to the value systems involved in the local production of “interaction” and “things that interact” offers an opportunity to treat these values, and likewise the designers (be it engineers or choreographers or composers), as objects themselves in the design process. In the traditions of feminist, new materialist, and process philosophy we weave a narrative of appropriated perspectives in order to dismantle hegemonic accounts of correlationism and representationalism in interaction design, while investigating the concepts of boundary objects, diffraction, and critical appropriation as potential approaches to intra-active design.

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