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A Computer Program for Soil Textural Classification
Author(s) -
Gerakis Argyrios,
Baer Brian
Publication year - 1999
Publication title -
soil science society of america journal
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.836
H-Index - 168
eISSN - 1435-0661
pISSN - 0361-5995
DOI - 10.2136/sssaj1999.634807x
Subject(s) - pentium , polygon (computer graphics) , class (philosophy) , point (geometry) , computer science , soil texture , soil water , texture (cosmology) , computer graphics (images) , geology , soil science , artificial intelligence , mathematics , geometry , image (mathematics) , parallel computing , telecommunications , frame (networking)
Manual classification of soils into textural classes with the USDA textural triangle is tedious. This computer program can perform the same task easier and faster. The algorithm is based on the fact that each point in the textural triangle represents a unique combination of sand and clay content. For a given textural class, all combinations of sand and clay content are bound by a polygon. Finding the textural class is equivalent to finding the polygon where a particular combination of sand and clay is located. Both a World Wide Web interactive version and a Windows 95 console program are available. On a 133 MHz Pentium microcomputer, the Windows version can classify 1000 soil samples in about a second.

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