
The Effect of Using Virtual Reality Headset on Dynamic Balance and Reaction Time of Handball Players
Author(s) -
İ̇nci Kesilmiş
Publication year - 2020
Publication title -
ambient science
Language(s) - English
Resource type - Journals
eISSN - 2348-8980
pISSN - 2348-5191
DOI - 10.21276/ambi.2020.07.sp1.oa02
Subject(s) - headset , virtual reality , balance (ability) , dynamic balance , physical medicine and rehabilitation , simulation , computer science , human–computer interaction , physics , medicine , classical mechanics , telecommunications