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Improving Activity and Learning Mathematics Through Strategies Teams Games Tournaments for Students Of Class IV SDN Sambirejo 4
Author(s) -
Ari Tejo Laksono
Publication year - 2021
Publication title -
social, humanities, and educational studies
Language(s) - English
Resource type - Journals
eISSN - 2620-9292
pISSN - 2620-9284
DOI - 10.20961/shes.v3i4.53240
Subject(s) - tournament , mathematics education , class (philosophy) , cooperative learning , action research , academic year , mathematics , psychology , computer science , teaching method , combinatorics , artificial intelligence
This study aims to improve mathematics learning outcomes about the concept of integer arithmetic operations in fourth grade students of SD Negeri Sambirejo 4 Sambirejo District for the 2019/2020 academic year. This study uses a Classroom Action Research (CAR) model which is carried out in 2 cycles. The results showed that there was an increase in student activity and learning outcomes using the Teams Group Tournament strategy. In the pre-cycle stage of 24 students who achieved learning completeness 10 students (41.7%). Then in the first cycle of learning completeness reached 16 students (66.7%) and in the second cycle there was an increase to 18 students (75%). So the conclusion of this study shows that learning with the Teams Group Tournament strategy improves mathematics learning outcomes for fourth grade students at SD Negeri Sambirejo 4, Sambirejo District, 2019/2020 Academic Year

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