
Development of Puzzel Learning Media by Crossword Puzzel
Author(s) -
Prima Wahyu Titisari,
Febi Acitika Pratiwi
Publication year - 2021
Publication title -
inkuiri: jurnal pendidikan ipa/inkuiri
Language(s) - English
Resource type - Journals
eISSN - 2615-7489
pISSN - 2252-7893
DOI - 10.20961/inkuiri.v10i1.30024
Subject(s) - validator , addie model , mathematics education , process (computing) , computer science , psychology , multimedia , pedagogy , curriculum , operating system
. Learning media is a teaching and learning process that tends to be interpreted as graphical, photographic, or electronic tools to capture, process, and reconstruct visual or verbal information. Crosswords are a kind of word play. The learning media developed to facilitate teachers and students in the process of learning and teaching at Junior High School grade VIII. The purpose of this study was to prodice puzzle learning media by crossword puzzle and feasible to be developed as rearning media on human eireulatory system material. Based on the results of the observations that have been carried out, the teacher only uses descourse and less varied learning which makes students bored in learning. The method used in this study is the research and development (R & D), by ADDIE method, the researcher produced a crossword puzzle and its feasibility will be tested. The results of the study after the media were tested on the validator of media experts and material experts got a very decent category. The results of the research from the science teacher, get a very feasible assessment to be developed. The results of research on peer review get a very feasible category to be tested. And the results obtained during the trial of students with trials of small groups, middle groups and large groups led to a very decent category. To we it can be concluded that, puzzle learning media by crossword puzzles is very feasible to develop. Keywords: Puzzle learning media, crossword puzzles