Open Access
Czynniki wpływające na przemiany medium elektronicznej rozrywki. Wprowadzenie do problematyki
Author(s) -
Bartłomiej Mycyk
Publication year - 2017
Publication title -
acta universitatis wratislaviensis. literatura i kultura popularna
Language(s) - English
Resource type - Journals
ISSN - 0867-7441
DOI - 10.19195/0867-7441.22.3
Subject(s) - entertainment , video game , point (geometry) , multimedia , quality (philosophy) , computer science , indie film , transformation (genetics) , sociology , media studies , art , visual arts , mathematics , epistemology , philosophy , biochemistry , geometry , chemistry , gene
Problem of Factors Affecting Transformations of the Digital Games Medium. Introduction Phenomena of video games is constantly changing. Many of the changes have induced modifications of understanding of specific game genres, their crucial features and even essential factors of the whole phenomena. The aim of this paper is to point out the most important factors that affect evolution of video games. Is technological advance the main reason of games’ transformation? Author attempts to determine how features and capability of devices e.g. personal computers or consoles affect quality of video games. The next problem is influence of „indie” creators on video games’ evolution, as well as phenomena of specialization of the electronic entertainment.