
Market Games In Finance Education
Author(s) -
F. Douglas Foster,
Shirley Gregor,
Richard Heaney,
Terence O'Neill,
Alex Richardson,
Robert E. Wood
Publication year - 2004
Publication title -
journal of college teaching and learning/journal of college teaching and learning
Language(s) - English
Resource type - Journals
eISSN - 2157-894X
pISSN - 1544-0389
DOI - 10.19030/tlc.v1i5.1947
Subject(s) - session (web analytics) , market share , sample (material) , set (abstract data type) , market game , class (philosophy) , electronic trading , marketing , business , economics , finance , microeconomics , advertising , computer science , chemistry , chromatography , artificial intelligence , programming language
An electronic share market trading game was introduced to a large first year undergraduate finance course to allow students to experience share market trading. The response from students was positive. We surveyed a sample of 51 of the students in this class who undertook a further one-hour trading session as part of a separate research experiment. These students rate the game as a valuable learning experience. They suggest that their use of the game increased their understanding of share market and the way that prices are set. While the study results cannot be generalised to all students in the course, the results suggest that there are benefits to be gained from including an electronic share market trading game as part of the course.