z-logo
Premium
CHESS AS A BEHAVIORAL MODEL FOR COGNITIVE SKILL RESEARCH: REVIEW OF BLINDFOLD CHESS BY ELIOT HEARST AND JOHN KNOTT
Author(s) -
Mechner Francis
Publication year - 2010
Publication title -
journal of the experimental analysis of behavior
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.75
H-Index - 61
eISSN - 1938-3711
pISSN - 0022-5002
DOI - 10.1901/jeab.2010.94-373
Subject(s) - assertion , cognition , cognitive psychology , psychology , sight , mental image , computer science , cognitive science , physics , astronomy , neuroscience , programming language
This multifaceted work on chess played without sight of the pieces is a sophisticated psychologist's examination of this topic and of chess skill in general, including a detailed and comprehensive historical account. This review builds on Hearst and Knott's assertion that chess can provide a uniquely useful model for research on several issues in the area of cognitive skill and imagery. A key issue is the relationship between viewing a stimulus and mental imagery in the light of blindfold chess masters' consistent reports that they do not use or have images. This review also proposes a methodology for measuring and quantifying an individual's skill shortfall from a theoretical maximum. This methodology, based on a 1951 proposal by Claude Shannon, is applicable to any choice situation in which all the available choices are known. The proposed “Proficiency” measure reflects the equivalent number of “yes—no” questions that would have been required to arrive at a best choice, considering also the time consumed. As the measure provides a valid and nonarbitrary way to compare different skills and the effects of different independent variables on a given skill, it may have a wide range of applications in cognitive skill research, skill training, and education.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here