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Motion‐blur characterization with simulation method for mobile LCDs
Author(s) -
Zhang Yuning,
Li Xiaohua,
Xu Yiqin,
Shi Yabin,
Song Wen,
Lei Wei
Publication year - 2008
Publication title -
journal of the society for information display
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 52
eISSN - 1938-3657
pISSN - 1071-0922
DOI - 10.1889/jsid16.11.1115
Subject(s) - computer vision , computer science , artificial intelligence , motion blur , metric (unit) , liquid crystal display , motion (physics) , process (computing) , eye tracking , visual angle , block (permutation group theory) , reduction (mathematics) , tracking (education) , computer graphics (images) , mathematics , image (mathematics) , operations management , economics , operating system , psychology , pedagogy , geometry
— A simulation method based on measured liquid‐crystal responses and human‐vision properties was proposed to characterize the motion blur of LCDs. A perceptual experiment was implemented to validate the simulation model within different viewing conditions by changing the visual angle. The results indicate that the smaller visual angle of the mobile display has no statistic significant effect on smooth‐pursuit eye tracking when perceiving a moving block on a screen. The calculation process of quantitative metric was presented based on the measured light behavior and the simulation model. In the end, the different motion‐blur reduction approaches were evaluated for mobile LCDs.

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