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Practical study on the effect of educational games on ADHD students
Author(s) -
Ramiz Salama,
Mahmoud Elsayed
Publication year - 2019
Publication title -
new trends and issues proceedings on humanities and social sciences
Language(s) - English
Resource type - Journals
ISSN - 2547-8818
DOI - 10.18844/prosoc.v6i6.4467
Subject(s) - hero , task (project management) , psychology , white (mutation) , advertising , mathematics education , computer science , engineering , artificial intelligence , chemistry , biochemistry , systems engineering , business , gene
Rising kids’ concentrations is a hard task for both parents and teachers. We can achieve our goal of the game (Increasing kid's concentration level) by making the game surroundings a lot harder in the intercourse of the game, so we have here four kinds of surroundings for the kid to interact with: Green box: this is the main box for the kid to hit. Yellow box: this is a box with negative attitude that the kid should stay aware of. White box: this is a box for increasing time if he ran out of time. Red box: this is a rare box it's appears and disappears in a 1 second and requires a high concentration level to hit it. They abducted the hero's girlfriend and he got angry and try to restore her and free the planet from this disastrous occupation. Keywords: Educational Games, ADHD treatment, FPS Games.

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