
Game for Food Ingredients Grouping Improving Student's Understanding of Sources of Nutrition
Author(s) -
Muhammad Ridho Nugroho,
Badeni Badeni,
Fitri Yanti,
Muhammad Kristiawan
Publication year - 2021
Publication title -
international journal of multicultural and multireligious understanding
Language(s) - English
Resource type - Journals
ISSN - 2364-5369
DOI - 10.18415/ijmmu.v8i9.2959
Subject(s) - test (biology) , wilcoxon signed rank test , mathematics education , psychology , constructivist teaching methods , habit , medical education , teaching method , pedagogy , medicine , social psychology , biology , paleontology , curriculum
According to the 2018 Global Nutrition Report, the habit of school-aged children choosing meals is still bad over the world. Around 30.3 % of school-aged children do not eat fruit daily, whereas 43.7 % consume soda daily. This study aims to increase student's knowledge about the material sources of nutrients in food through a game of grouping foodstuffs using a food model with a constructivist learning approach designed by the author. The participants in this study were 33 SDIT Raudhatul Jannah Lubuklinggau grade 4,5 and 6 students. The method used in this study uses an experimental design with a pre and post-test approach without control. Total sampling was used for sampling, and the Wilcoxon test was used for interpretation. This study was completed in March of 2021. Research results show a p-value of .000 (<.05), indicating that students' awareness of the material sources of nutrients in food increased after they were given a game grouping food ingredients using a food model. It is recommended that educators be able to provide students with learning resources that take a constructivist approach, such as games that actively engage students, so that students' awareness can be developed through direct experiences.