After School Tangram as an Example in Interactive Digital Puzzle Game Design
Publication year - 2016
Publication title -
proceedings of 2016 the 6th international workshop on computer science and engineering
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18178/wcse.2016.06.057
Subject(s) - computer science , multimedia , game design , human–computer interaction , mathematics education , psychology
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom