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Pengembangan Modifikasi Permainan Lay Up dalam Pembelajaran Bola Basket untuk Kelas VIII SMP Negeri 5 Lamongan
Author(s) -
Cerebri Brilian,
Febrita Paulina Heynoek,
Gema Fitriady
Publication year - 2022
Publication title -
sport science and health
Language(s) - English
Resource type - Journals
ISSN - 2715-3886
DOI - 10.17977/um062v4i22022p175-183
Subject(s) - basketball , psychology , product (mathematics) , multimedia , video game , audio visual , mathematics education , computer science , mathematics , geometry , archaeology , history
The purpose of this research is to develop a learning modification of the shooting lay up game with audio-visual media as a support tool and to determine the validity of game modification with audio-visual media on the basic technique of shooting lay up. This research is a research and development research. Data from the evaluation results of Media Experts obtained that the average validity of the audio-visual media product in the form of a video modification of the lay up game in basketball learning was 95 percent which explained that the product was very valid and very feasible to use. From the evaluation data of the Physical Education Learning Experts, it was found that the average validity of the audio-visual media product in the form of a video modification of the lay-up game in basketball learning was 84 percent which explained that the product was quite valid and feasible to use. From the data from the basketball expert evaluation, it was found that the average validity of the audio-visual media product in the form of a video modification of the lay-up game in basketball learning was 98 percent which explained that the product was very valid and very feasible to use. Tujuan dalam penelitian ini adalah untuk mengembangkan pembelajaran modifikasi permainan shooting lay up dengan media audio visual sebagai sarana penunjang serta untuk mengetahui validitas modifikasi permainan dengan media audio visual pada materi teknik dasar shooting lay up. Penelitian ini merupakan penelitian pengembangan atau research and development. Data hasil evaluasi Ahli Media diperoleh rata-rata validitas produk media audio visual yang berbentuk video modifikasi permainan lay up dalam pembelajaran bola basket sebesar 95 persen yang menjelaskan bahwa produk sangat valid dan sangat layak untuk digunakan. Dari data hasil evaluasi Ahli Pembelajaran Pendidikan Jasmani diperoleh rata-rata validitas produk media audio visual yang berbentuk video modifikasi permainan lay up dalam pembelajaran bola basket sebesar 84 persen yang menjelaskan bahwa produk cukup valid dan layak untuk digunakan. Dari data hasil evaluasi Ahli Basket diperoleh rata-rata validitas produk media audio visual yang berbentuk video modifikasi permanan lay up dalam pembelajaran bola basket sebesar 98 persen yang menjelaskan bahwa produk sangat valid dan sangat layak untuk digunakan.

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