O VÍDEO IMERSIVO E A REALIDADE VIRTUAL 3D: UM CAMINHO PARA O DESIGN DE IMERSÃO
Author(s) -
MARCOS LUIS BARBATO
Publication year - 2017
Language(s) - Portuguese
Resource type - Dissertations/theses
DOI - 10.17771/pucrio.acad.32347
Subject(s) - virtual reality , uncanny valley , realism , computer science , animation , storytelling , human–computer interaction , uncanny , relation (database) , computer graphics (images) , art , aesthetics , visual arts , artificial intelligence , robot , narrative , literature , database
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