z-logo
open-access-imgOpen Access
O VÍDEO IMERSIVO E A REALIDADE VIRTUAL 3D: UM CAMINHO PARA O DESIGN DE IMERSÃO
Author(s) -
MARCOS LUIS BARBATO
Publication year - 2017
Language(s) - Portuguese
Resource type - Dissertations/theses
DOI - 10.17771/pucrio.acad.32347
Subject(s) - virtual reality , uncanny valley , realism , computer science , animation , storytelling , human–computer interaction , uncanny , relation (database) , computer graphics (images) , art , aesthetics , visual arts , artificial intelligence , robot , narrative , literature , database

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom