
An IoT based Game Controlling Device (JoyGlove)
Author(s) -
Harsh Ganpatbhai Rana,
Aayushi Sanjay Soni
Publication year - 2020
Publication title -
international journal on recent and innovation trends in computing and communication
Language(s) - English
Resource type - Journals
ISSN - 2321-8169
DOI - 10.17762/ijritcc.v8i4.5366
Subject(s) - joystick , gesture , arduino , computer science , human–computer interaction , multimedia , video game , control (management) , internet of things , simulation , artificial intelligence , embedded system
Nowadays, there is a huge inclination of youngsters and adults towards video games and of course in our childhood everyone might definitely have experienced it. However, we are controlling the game using typical input devices such as mouse, keyboard, joystick, etc but how about, if we control the game using our hand gestures ? These days we have lots of game controllers that are surpassing the gaming experience however they are quite expensive too. Through this project we have designed our own game controlling glove using Arduino. In addition we have also developed a car game using UNITY 3D. The areas of IOT and hand gesture recognition will be explored by this project.