z-logo
open-access-imgOpen Access
Artificial Intelligence Based Game Levelling
Author(s) -
Meriç Çetin,
Yunus Sarıca
Publication year - 2020
Publication title -
balkan journal of electrical and computer engineering
Language(s) - Uncategorized
Resource type - Journals
ISSN - 2147-284X
DOI - 10.17694/bajece.642973
Subject(s) - computer science , game developer , process (computing) , game design , artificial neural network , video game design , video game development , game mechanics , artificial intelligence , sequential game , variety (cybernetics) , human–computer interaction , multimedia , game theory , mathematics , mathematical economics , operating system

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom