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The Use of Virtual and Augmented Reality in Anatomy Teaching
Author(s) -
A. Priest Heather,
Tudor Chinnah,
V.S. Devaraj
Publication year - 2019
Publication title -
mededpublish
Language(s) - English
Resource type - Journals
ISSN - 2312-7996
DOI - 10.15694/mep.2019.000077.1
Subject(s) - magic (telescope) , virtual reality , augmented reality , stereoscopy , psychology , computer science , human–computer interaction , artificial intelligence , physics , quantum mechanics
This article was migrated. The article was marked as recommended. Background - There is a demand for new and efficient tools to teach anatomical sciences. Rapid developments in virtual reality (VR) and augmented reality (AR) mean educational use of the technology is becoming increasingly viable. However, uptake of this technology in anatomy teaching is still limited. This brief review aims to examine the effectiveness of VR/AR in anatomy teaching and includes evaluation of: head mounted devices (HMDs), stereoscopic projectors and screens, AR Magic Mirrors and AR Magic Books. Methods - PubMed, Scopus and Google Scholar were searched for relevant articles from 2013 to 29 th June 2018. Results - Students' academic performance was equal to or better than control methods for all four types of technology. All studies found high levels of student satisfaction for VR/AR teaching methods. Discussion - Various confounding factors and the large heterogeneity between studies are likely to have a major impact on results. Further research into the depth and longevity of learning in the different teaching methods, as well as their cost-effectiveness, would be beneficial for prospective institutions.

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