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SOLVING THE MATRIX 3× N GAME FOR COMBINING OPTIMALLY ALGORITHMS OF THE NEURONET LEARNING WITH IDENTIFICATION ERROR MEASURE AFTER THE LEARNING TIME BY A VOLUME OF THE CONSUMED RESOURCES
Author(s) -
Vadim Romanuke
Publication year - 2013
Publication title -
radìoelektronìka, ìnformatika, upravlìnnâ/radìoelektronika, ìnformatika, upravlìnnâ
Language(s) - English
Resource type - Journals
eISSN - 2313-688X
pISSN - 1607-3274
DOI - 10.15588/1607-3274-2012-2-22
Subject(s) - algorithm , computer science , measure (data warehouse) , identification (biology) , artificial intelligence , matrix (chemical analysis) , ranking (information retrieval) , machine learning , mathematics , data mining , botany , materials science , composite material , biology

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