z-logo
open-access-imgOpen Access
Projektowanie modeli trójwymiarowych w szkole średniej z użyciem oprogramowania Open Source Blender
Author(s) -
Piotr Kisiel,
Państwowa Wyższa Szkoła Wschodnioeuropejska w Przemyślu inż.,
Polska I Liceum Ogólnokształcące im. Juliusza Słowackiego w Przemyślu
Publication year - 2020
Publication title -
dydaktyka informatyki
Language(s) - English
Resource type - Journals
eISSN - 2543-9847
pISSN - 2083-3156
DOI - 10.15584/di.2020.15.8
Subject(s) - open source , suite , doors , computer science , coding (social sciences) , process (computing) , visualization , graphics , computer graphics , computer graphics (images) , software engineering , software , programming language , artificial intelligence , operating system , geography , sociology , social science , archaeology
Information technology is amongst those branches of science that is developing extremely fast in modern times. Long gone are the times when it was just about programming and coding. This article talks about practical aspects of teaching spatial modelling and visualisation which are a part of computer graphics. The knowledge gained in those subjects opens the doors to further education in fields such as engineering or in any disciplines using computers in designing process. The educational methods discussed are based on Blender open source 3D creation suite. Therefore incorporation of the examined resources into the educational process doesn’t accrue any excessive costs.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here