
Pixel programming aspects of digital image
Author(s) -
Rima Birškytė
Publication year - 2012
Publication title -
lietuvos matematikos rinkinys
Language(s) - English
Resource type - Journals
eISSN - 2335-898X
pISSN - 0132-2818
DOI - 10.15388/lmr.b.2012.27
Subject(s) - computer science , realization (probability) , computer graphics (images) , computer graphics , digital image , multimedia , basis (linear algebra) , pixel , image (mathematics) , image processing , graphics , computer vision , artificial intelligence , human–computer interaction , mathematics , statistics , geometry
This article describes a realization of the mathematics and informatics subjects by using visual objective programming facilities. For solving advanced computer graphics tasks, seems comfortable to use new estimated mathematics programs and packages, which already are enriched with digital image processing tools, allowing to create, paint and animate a various objects of the real world on computer screen, to extend the products of virtual reality. The described image reconstructionalgorithms have been evaluated on the basis of computer simulations.