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Virtual Reality Engine Development
Author(s) -
Varun Varahamurthy
Publication year - 2016
Language(s) - Uncategorized
Resource type - Dissertations/theses
DOI - 10.15368/theses.2014.60
Subject(s) - software portability , virtual reality , computer science , game engine , human–computer interaction , graphics , multimedia , visualization , novelty , interface (matter) , computer mediated reality , computer graphics (images) , mixed reality , operating system , artificial intelligence , philosophy , theology , bubble , maximum bubble pressure method

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