z-logo
open-access-imgOpen Access
Conceptual Origins, Technological Advancements, and Impacts of Using Virtual Reality Technology in Education
Author(s) -
M. Raja,
G. G. Lakshmi Priya
Publication year - 2021
Publication title -
webology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.259
H-Index - 18
ISSN - 1735-188X
DOI - 10.14704/web/v18i2/web18311
Subject(s) - virtual reality , animation , computer science , scopus , multimedia , engineering ethics , human–computer interaction , engineering , political science , computer graphics (images) , medline , law
Educators of the 21st century have to be techno-friendly to cater to students' needs who embrace the latest technologies. Using visual-based methods like PowerPoint presentations, videos, animation, etc., has helped the students retain information compared to the traditional methods. One of the breath-taking advancements in visualizing technology is Virtual Reality (VR). This paper provides an overview of Virtual Reality (VR) technology and its applications in education. During this study, to better understand VR's contributions to education, a systematic review of the literature was conducted from Scopus, IEEE, and Google Scholar databases. The paper aims to highlight the core concepts, the origination of the technology, its impact, associated problems, and future directions of VR concerning education and the methods considered by notorious researchers. Identified gaps in the chosen literature works were also highlighted, and suggestions to overcome the identified gaps were summarized.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here