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Game by Someone Else's Rules: a Quest Scenario as an Object of the Authorship Attribution
Author(s) -
Elena E. Abramkina
Publication year - 2020
Publication title -
ûrislingvistika
Language(s) - English
Resource type - Journals
ISSN - 2587-9332
DOI - 10.14258/leglin(2020)1803
Subject(s) - copying , attribution , authorship attribution , similarity (geometry) , object (grammar) , task (project management) , trademark , computer science , tracing , linguistics , psychology , natural language processing , artificial intelligence , social psychology , philosophy , political science , law , image (mathematics) , operating system , management , economics
The authorship attribution of quest scenarios is discussed as an expertcase study. The expert has been assigned a task  which involved tracing the signs of copying and revising of one text in another. The genre approach is employed: a description of important structure elements and linguistics characteristics of the quest scenario is given. The expertise is performed as per procedure of authorship examination: separatestudy of the texts, comparative study and the conclusion. The research has arrived at the conclusion,that the authorship attribution of the quest scenario, focused on the determination of the signs of copying and revising of one text in another,is similar in methods and features to a trademark expertise, because it also involves  identifying similarity or difference of structures and semantic elements of the texts.

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