z-logo
open-access-imgOpen Access
The reconstruction on the game networks with binary-state and multi-state dynamics
Author(s) -
Junfang Wang,
Jun Guo
Publication year - 2022
Publication title -
plos one
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.99
H-Index - 332
ISSN - 1932-6203
DOI - 10.1371/journal.pone.0263939
Subject(s) - adjacency matrix , computer science , binary number , algorithm , state (computer science) , compressed sensing , quadratic equation , data mining , lasso (programming language) , theoretical computer science , artificial intelligence , mathematics , world wide web , graph , geometry , arithmetic
Reconstruction of network is to infer the relationship among nodes using observation data, which is helpful to reveal properties and functions of complex systems. In view of the low reconstruction accuracy based on small data and the subjectivity of threshold to infer adjacency matrix, the paper proposes two models: the quadratic compressive sensing (QCS) and integer compressive sensing (ICS). Then a combined method (CCS) is given based on QCS and ICS, which can be used on binary-state and multi-state dynamics. It is found that CCS is usually a superior method comparing with compressive sensing, LASSO on several networks with different structures and scales. And it can infer larger node correctly than the other two methods. The paper is conducive to reveal the hidden relationship with small data so that to understand, predicate and control a vast intricate system.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here