z-logo
open-access-imgOpen Access
Area per player in small-sided games to replicate the external load and estimated physiological match demands in elite soccer players
Author(s) -
Andrea Riboli,
Giuseppe Coratella,
Susanna Rampichini,
Emiliano Cè,
Fabio Esposito
Publication year - 2020
Publication title -
plos one
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.99
H-Index - 332
ISSN - 1932-6203
DOI - 10.1371/journal.pone.0229194
Subject(s) - sprint , statistics , mathematics , replicate , match play , medicine , physical therapy
The current study determined the area-per-player during small- or large-sided games with or without goalkeeper that replicates the relative (m·min -1 ) total distance, high-intensity running distance, sprint distance and metabolic power covered during official matches. Time-motion analysis was performed on twenty-five elite soccer-players during 26 home-matches. A total of 2565 individual samples for SSGs using different pitch sizes and different number of players were collected and classified as SSGs with (SSG-G) or without goalkeeper (SSG-P). A between-position comparison was also performed. The area-per-player needed to replicate the official match demands was largely higher in SSG-G vs SSG-P for total distance [187±53 vs 115±35 m 2 , effect size (ES): 1.60 95%CI 0.94/2.21], high-intensity running distance [262±72 vs 166±39 m 2 , ES: 1.66(0.99/2.27)] and metabolic power [177±42 vs 94±40, ES: 1.99(1.31/2.67)], but similar for sprint distance [(316±75 vs 295±99 m 2 , ES: 0.24(-0.32/0.79)] with direction of larger area-per-player for sprint distance > high-intensity running > total distance ≌ metabolic power for both SSG-G and SSG-P. In SSG-G, forwards required higher area-per-player than central-defenders [ES: 2.96(1.07/4.35)], wide-midfielders [ES: 2.45(0.64/3.78)] and wide-defenders [ES: 3.45(1.13/4.99)]. Central-midfielders required higher area-per-player than central-defenders [ES: 1.69(0.20/2.90)] and wide-midfielders [ES: 1.35(-0.13/2.57)]. In SSG-P, central defenders need lower area-per-player (ES: -6.01/-0.92) to overall replicate the match demands compared to all other positions. The current results may be used to gain knowledge of the SSGs relative to the match demands. This imply manipulating SSGs using higher or lower ApP, the presence of the goalkeeper or design specific rules to increase or decrease the position-specific demands with respect to the desired external load outcomes.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here