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Fast calculation of computer-generated hologram of line-drawn objects without FFT
Author(s) -
Takashi Nishitsuji,
Tomoyoshi Shimobaba,
Takashi Kakue,
Tomoyoshi Ito
Publication year - 2020
Publication title -
optics express
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.394
H-Index - 271
ISSN - 1094-4087
DOI - 10.1364/oe.389778
Subject(s) - fast fourier transform , holography , wavefront , computer science , optics , line (geometry) , computer generated holography , computer graphics (images) , diffraction , holographic display , point (geometry) , object (grammar) , computational complexity theory , angular spectrum method , angular resolution (graph drawing) , computer vision , algorithm , artificial intelligence , physics , mathematics , geometry , combinatorics
Although holographic display technology is one of the most promising three-dimensional (3D) display technologies for virtual and augmented reality, the enormous computational effort required to produce computer-generated holograms (CGHs) to digitally record and display 3D images presents a significant roadblock to the implementation of this technology. One of the most effective methods to implement fast CGH calculations is a diffraction calculation (e.g., angular spectrum diffraction) based on the fast-Fourier transform (FFT). Unfortunately, the computational complexity increases with increasing CGH resolution, which is what determines the size of a 3D image. Therefore, enormous calculations are still required to display a reasonably sized 3D image, even for a simple 3D image. To address this issue, we propose herein a fast CGH algorithm for 3D objects comprised of line-drawn objects at layers of different depths. An aperture formed from a continuous line at a single depth can be regarded as a series of aligned point sources of light, and the wavefront converges for a sufficiently long line. Thus, a CGH of a line-drawn object can be calculated by synthesizing converged wavefronts along the line. Numerical experiments indicate that, compared with the FFT-based method, the proposed method offers a factor-56 gain in speed for calculating 16-k-resolution CGHs from 3D objects composed of twelve line-drawn objects at different depths.

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