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Super multi-view windshield display for long-distance image information presentation
Author(s) -
Yasuhiro Takaki,
Yohei Urano,
Shinji Kashiwada,
Hiroshi Ando,
Koji Nakamura
Publication year - 2011
Publication title -
optics express
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.394
H-Index - 271
ISSN - 1094-4087
DOI - 10.1364/oe.19.000704
Subject(s) - windshield , parallax , computer vision , computer science , artificial intelligence , binocular disparity , stereoscopy , stereo display , vergence (optics) , depth perception , computer graphics (images) , optics , smoothness , accommodation , perception , physics , mathematics , mathematical analysis , neuroscience , biology , thermodynamics
A three-dimensional (3D) windshield display can display driving information in the vicinity of objects in the driver's front scene. We propose a super multi-view windshield display that can present the information in a wide depth range. The super multi-view display technique provides a smooth motion parallax. Motion parallax is the only physiological cue for perceiving the depths of 3D images displayed at far distances; these cannot be perceived by other physiological cues such as vergence, binocular disparity, and accommodation. A prototype system, which generates 36 viewing zones with a horizontal interval of 3.61 mm, was constructed. The smoothness of the motion parallax and the accuracy of the depth perception were evaluated.

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