Brightness matching in optical see-through augmented reality
Author(s) -
Michael J. Murdoch
Publication year - 2020
Publication title -
journal of the optical society of america a
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.803
H-Index - 158
eISSN - 1520-8532
pISSN - 1084-7529
DOI - 10.1364/josaa.398931
Subject(s) - augmented reality , brightness , overlay , luminance , computer science , matching (statistics) , computer vision , beam splitter , artificial intelligence , computer graphics (images) , optics , physics , mathematics , statistics , laser , programming language
A visual experiment using a beam-splitter-based optical see-through augmented reality (OST-AR) setup tested the effect of the size and alignment of AR overlays with a brightness-matching task using physical cubes. Results indicate that more luminance is required when AR overlays are oversized with respect to the cubes, showing that observers discount the AR overlay to a greater extent when it is more obviously a transparent layer. This is not explained by conventional color appearance modeling but supports an AR-specific model based on foreground-background discounting. The findings and model will help determine parameters for creating convincing AR manipulation of real-world objects.
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