Monte Carlo Calculations of Light Scattering from Clouds
Author(s) -
Gilbert N. Plass,
George W. Kattawar
Publication year - 1968
Publication title -
applied optics
Language(s) - English
Resource type - Journals
ISSN - 0003-6935
DOI - 10.1364/ao.7.000415
Subject(s) - optics , monte carlo method , physics , scattering , photon , cloud albedo , zenith , albedo (alchemy) , single scattering albedo , forward scatter , mie scattering , computational physics , wavelength , light scattering , cloud computing , art , statistics , mathematics , performance art , computer science , art history , operating system , cloud cover
The scattering of visible light by clouds is calculated from an efficient Monte Carlo code which follows the multiple scattered path of the photon. The single scattering function is obtained from the Mie theory by integration over a particle size distribution appropriate for cumulus clouds at 0.7-micro wavelength. The photons are followed through a sufficient number of collisions and reflections from the lower surface (which may have any desired albedo) until they make a negligible contribution to the intensity. Various variance reduction techniques are used to improve the statistics. The cloud albedo and the mean optical path of the transmitted and reflected photons are given as a function of the solar zenith angle, optical thickness, and surface albedo. The numerous small angle scatterings of the photon in the direction of the incident beam are followed accurately and produce a greater penetration into the cloud than is obtained with a more isotropic and less realistic phase function.
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