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Building a Better Game through Dynamic Programming: A Flip Analysis
Author(s) -
Michael A. Trick
Publication year - 2001
Publication title -
informs transactions on education
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.161
H-Index - 3
ISSN - 1532-0545
DOI - 10.1287/ited.2.1.50
Subject(s) - craft , computer science , sequential game , dynamic programming , game programming , operations research , game theory , game design , game developer , artificial intelligence , algorithm , mathematical economics , mathematics , game design document , archaeology , history

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