z-logo
open-access-imgOpen Access
Do video game players resist interference with perceptual learning by training on a new task?
Author(s) -
Aaron Berard,
Matthew S. Cain,
Takeo Watanabe,
Yuka Sasaki
Publication year - 2013
Publication title -
journal of vision
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.126
H-Index - 113
ISSN - 1534-7362
DOI - 10.1167/13.9.559
Subject(s) - perceptual learning , perception , video game , orientation (vector space) , task (project management) , psychology , visual perception , interference (communication) , audiology , computer science , cognitive psychology , communication , speech recognition , multimedia , channel (broadcasting) , mathematics , neuroscience , medicine , telecommunications , engineering , geometry , systems engineering

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here