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Action video game players can perform visual search faster, but show the same attentional capture
Author(s) -
J. Orozco,
E. Self
Publication year - 2013
Publication title -
journal of vision
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.126
H-Index - 113
ISSN - 1534-7362
DOI - 10.1167/13.9.163
Subject(s) - video game , orientation (vector space) , task (project management) , line (geometry) , action (physics) , video recording , psychology , artificial intelligence , computer vision , computer science , mathematics , computer graphics (images) , geometry , physics , multimedia , engineering , systems engineering , quantum mechanics

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