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Physical Realizations: Transforming into Physical Embodiments of Concepts in the Design of Mechanical Movements
Author(s) -
YingChieh Liu,
Amaresh Chakrabarti
Publication year - 2013
Publication title -
advances in mechanical engineering
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.318
H-Index - 40
eISSN - 1687-8140
pISSN - 1687-8132
DOI - 10.1155/2013/318173
Subject(s) - set (abstract data type) , abstraction , computer science , representation (politics) , focus (optics) , function (biology) , variety (cybernetics) , physical design , identification (biology) , conceptual design , simple (philosophy) , control engineering , artificial intelligence , human–computer interaction , engineering , programming language , philosophy , physics , botany , optics , epistemology , circuit design , evolutionary biology , politics , political science , embedded system , law , biology
Conceptual design involves identification of required functions of the intended design, generation of concepts to fulfill these functions, and evaluation of these concepts to select the most promising ones for further development. The focus of this paper is the second phase-concept generation, in which a challenge has been to develop possible physical embodiments to offer designers for exploration and evaluation. This paper investigates the issue of how to transform and thus synthesise possible generic physical embodiments and reports an implemented method that could automatically generate these embodiments. In this paper, a method is proposed to transform a variety of possible initial solutions to a design problem into a set of physical solutions that are described in terms of abstraction of mechanical movements. The underlying principle of this method is to make it possible to link common attributes between a specific abstract representation and its possible physical objects. For a given input, this method can produce a set of concepts in terms of their generic physical embodiments. The method can be used to support designers to start with a given input-output function and systematically search for physical objects for design consideration in terms of simplified functional, spatial, and mechanical movement requirements

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