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A four‐part framework for geodesign software creation and research
Author(s) -
McMillanWilhoit Juliana,
Bastian Elizabeth,
Hiett Matthew,
Garfinkle Noah,
Foltz Thomas,
Calfas George W.,
Myers Natalie
Publication year - 2018
Publication title -
transactions in gis
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.721
H-Index - 63
eISSN - 1467-9671
pISSN - 1361-1682
DOI - 10.1111/tgis.12475
Subject(s) - software , spatial planning , product planning , identification (biology) , product (mathematics) , computer science , systems engineering , engineering , process management , software engineering , new product development , business , civil engineering , programming language , botany , geometry , mathematics , marketing , biology
Geodesign is an urban planning framework which combines the traditionally separated tasks of landscape planning, site planning, and geographic analysis through automated software flows. Through the amalgamation of these elements, a user gains a fuller picture of the environment they are planning for and becomes better equipped to explain planning decisions. As planning processes become increasingly complex, geodesign software becomes necessary to successfully facilitate planning. Using the software product Engineer Site Identification for the Technical Environment (ENSITE) as an example, this article provides a framework for successful geodesign products made up of four aspects: rapid development; flexible software architecture; global data; team of subject matter experts.