z-logo
Premium
Using virtual reality and 360‐degree video in the religious studies classroom: An experiment
Author(s) -
Johnson Christopher D. L.
Publication year - 2018
Publication title -
teaching theology and religion
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.165
H-Index - 11
eISSN - 1467-9647
pISSN - 1368-4868
DOI - 10.1111/teth.12446
Subject(s) - virtual reality , ethnography , degree (music) , human–computer interaction , multimedia , computer science , sociology , psychology , anthropology , physics , acoustics
The advent of relatively inexpensive 360‐degree cameras and virtual reality (VR) headsets brings new possibilities to the study of religion by allowing students to become virtually immersed in distant religious environments at very little cost. These tools can serve as the basis for assignments that help to engage students and meet core learning outcomes such as empathetic understanding and ethnographic analysis of religious place, ritual, and behavior in light of theories of religion. This article describes and reflects on the experimental incorporation of these technologies in two sections of an introductory religious studies course at a small two‐year campus in the University of Wisconsin System.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here