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Locating Zombies in the Sociology of Popular Culture
Author(s) -
Platts Todd K.
Publication year - 2013
Publication title -
sociology compass
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.782
H-Index - 31
ISSN - 1751-9020
DOI - 10.1111/soc4.12053
Subject(s) - zombie , sociology , comics , popular culture , extant taxon , movie theater , cultural artifact , aesthetics , media studies , epistemology , social science , anthropology , art history , history , literature , art , computer science , philosophy , computer security , evolutionary biology , biology
In this essay, focusing primarily on the cinema of the walking corpse, I provide an overview of zombie studies and suggest potential avenues for sociological inquiry into zombie phenomena. I argue that zombie films, comic books, novels, video games, and the like can be seen as significant cultural objects that reflect and reveal the cultural and material circumstances of their creation. Despite emanating from complex culture‐producing institutions and (arguably) capturing extant social anxieties, sociology has remained quiet on zombie phenomena. Issues of significance, history, and definition are discussed. I then locate three avenues of inquiry ideally suited to the sociological toolkit: symptomatic analysis of content, production, and audience response and interaction. I conclude by calling for a multipronged sociological analysis into “zombie culture.”