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3 ‐ D Computer Graphics: A Mathematical Introduction with OpenGL
Author(s) -
Buss Samuel R.
Publication year - 2009
Publication title -
school science and mathematics
Language(s) - English
Resource type - Book series
SCImago Journal Rank - 0.135
H-Index - 2
eISSN - 1949-8594
pISSN - 0036-6803
ISBN - 0521821037
DOI - 10.1111/j.1949-8594.2009.tb17955.x
Subject(s) - opengl , citation , graphics , computer science , computer graphics (images) , library science , world wide web , artificial intelligence , visualization
From the Publisher:This book is aimed at the advanced undergraduate level or introductory graduate level and can also be used for self-study. Prerequisites include basic knowledge of calculus and vectors. The OpenGL programming portions require knowledge of programming in C or C++. The more important features of OpenGL are covered in the book, but it is intended to be used in conjunction with another OpenGL programming book.

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