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Gaming in the Game of Love: Effects of Video Games on Conflict in Couples
Author(s) -
Coyne Sarah M.,
Busby Dean,
Bushman Brad J.,
Gentile Douglas A.,
Ridge Robert,
Stockdale Laura
Publication year - 2012
Publication title -
family relations
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.772
H-Index - 87
eISSN - 1741-3729
pISSN - 0197-6664
DOI - 10.1111/j.1741-3729.2012.00712.x
Subject(s) - aggression , psychology , video game , social psychology , conflict resolution , multimedia , computer science , sociology , social science
The current study assessed how playing video games can influence conflict and aggression in relationships. A sample of 1,333 heterosexual couples reported their video game playing habits, conflict regarding the media, and physical and relational aggression (both self and partner directed). Results showed that for men (but not women), time spent playing video games was associated with increased conflict over the amount of time spent using media, as well as the content of those media. Conflict over the media, in turn, was associated with increased physical and relational aggression in the relationship. Thus, conflict over the media offers one explanation for why video game play may increase aggression in romantic relationships.