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Shadowbox Prototyping: A Method for Live Interface Enactments
Author(s) -
CHONG SEUNG,
MOROSKY MATT,
PAYNE JOHN,
SHEA LEAH,
KUMATANI KAORU
Publication year - 2012
Publication title -
ethnographic praxis in industry conference proceedings
Language(s) - English
Resource type - Journals
eISSN - 1559-8918
pISSN - 1559-890X
DOI - 10.1111/j.1559-8918.2012.00060.x
Subject(s) - interface (matter) , computer science , human–computer interaction , rapid prototyping , computer graphics (images) , multimedia , user interface , operating system , engineering , mechanical engineering , bubble , maximum bubble pressure method
Working with a remote client to develop interaction design concepts, we found ourselves in need of a quick‐and‐dirty way to share half‐formed design ideas. Using a document camera, a telepresence application capable of sharing images and audio, and a reconfigurable paper prototype, we devised a method we called “shadowbox prototyping” to approximate an interactive onscreen experience with a remote collaborator, while allowing us to quickly iterate through interface ideas in real‐time.

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