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Game‐Playing Epilepsy
Author(s) -
Siegel Michael,
Kurzrok Neal,
Barr William B.,
Rowan A. James
Publication year - 1992
Publication title -
epilepsia
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 2.687
H-Index - 191
eISSN - 1528-1167
pISSN - 0013-9580
DOI - 10.1111/j.1528-1157.1992.tb02288.x
Subject(s) - task (project management) , epilepsy , session (web analytics) , electroencephalography , psychology , cognition , cognitive psychology , video game , sequence (biology) , audiology , neuroscience , computer science , medicine , multimedia , management , biology , world wide web , economics , genetics
Summary: A 25‐year‐old woman with documented generalized seizures evoked by playing checkers was given a battery of psychological tests as well as a series of cognitive and non‐game‐related tasks during a session of intensive EEC‐video monitoring. Generalized epileptiform discharges during each task, as well as during intervals of checkers playing, were quantified to determine possible triggering factors. Previous reports have discussed the roles of attention, concentration, stress, thinking, and spatial processing in similar cases. Our analysis showed significant activation of the EEG only with tasks involving strategic thinking, i.e., considering a sequence of moves based on evaluating the consequences of previous moves.