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Configuring designers? Using one agile project management methodology to achieve user participation
Author(s) -
Hope Kristin Lofthus,
Amdahl Eva
Publication year - 2011
Publication title -
new technology, work and employment
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.889
H-Index - 45
eISSN - 1468-005X
pISSN - 0268-1072
DOI - 10.1111/j.1468-005x.2010.00257.x
Subject(s) - agile software development , user story , computer science , process (computing) , agile usability engineering , project management , user experience design , agile unified process , process management , knowledge management , human–computer interaction , engineering management , engineering , software engineering , systems engineering , software , software development process , software development , programming language , operating system
The aim was to examine the possibilities and limits of involving end‐users in applied knowledge‐producing settings. Is it possible to have user participation as a part of the design process? The agile method DSDM supposed to enhance user participation as well as improve other aspects of the management of computer system design projects.

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