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GAME THEORY AND KNOWLEDGE BY SIMULATION
Author(s) -
Morton Adam
Publication year - 1994
Publication title -
ratio
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.475
H-Index - 29
eISSN - 1467-9329
pISSN - 0034-0006
DOI - 10.1111/j.1467-9329.1994.tb00150.x
Subject(s) - sketch , rationality , epistemology , simple (philosophy) , computer science , game theory , psychology , social psychology , sociology , mathematical economics , philosophy , economics , algorithm
Abstract This paper makes a connection between some developments in game theory and issues about everyday psychological knowledge. I argue that there are two‐person situations in which agents will do badly if they use a particular simple theory of rationality to predict one another's actions. If we assume that our everyday techniques for anticipating one another's actions will get better results than this, it follows that these techniques do not consist in applying a theory like this one. One alternative is that when we anticipate actions we supplement whatever theories we have with a capacity to imagine the other person's motivation. I sketch a way of modelling this capacity. 1