z-logo
Premium
Implicit Brushes for Stylized Line‐based Rendering
Author(s) -
Vergne Romain,
Vanderhaeghe David,
Chen Jiazhou,
Barla Pascal,
Granier Xavier,
Schlick Christophe
Publication year - 2011
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.2011.01892.x
Subject(s) - brush , stylized fact , computer science , rendering (computer graphics) , computer vision , artificial intelligence , pixel , computer graphics (images) , spatial coherence , non photorealistic rendering , line (geometry) , real time rendering , opacity , coherence (philosophical gambling strategy) , animation , geometry , mathematics , optics , computer animation , computer facial animation , statistics , physics , electrical engineering , economics , macroeconomics , engineering
We introduce a new technique called Implicit Brushes to render animated 3D scenes with stylized lines in realtime with temporal coherence. An Implicit Brush is defined at a given pixel by the convolution of a brush footprint along a feature skeleton; the skeleton itself is obtained by locating surface features in the pixel neighborhood. Features are identified via image‐space fitting techniques that not only extract their location, but also their profile, which permits to distinguish between sharp and smooth features. Profile parameters are then mapped to stylistic parameters such as brush orientation, size or opacity to give rise to a wide range of line‐based styles.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here