z-logo
Premium
Fast Inverse Reflector Design (FIRD)
Author(s) -
Mas A.,
Martín I.,
Patow G.
Publication year - 2009
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.2009.01430.x
Subject(s) - reflector (photography) , computer science , computation , ray tracing (physics) , inverse , optics , distribution (mathematics) , algorithm , computer graphics (images) , geometry , physics , light source , mathematics , mathematical analysis
This paper presents a new inverse reflector design method using a GPU‐based computation of outgoing light distribution from reflectors. We propose a fast method to obtain the outgoing light distribution of a parametrized reflector, and then compare it with the desired illumination. The new method works completely in the GPU. We trace millions of rays using a hierarchical height‐field representation of the reflector. Multiple reflections are taken into account. The parameters that define the reflector shape are optimized in an iterative procedure in order for the resulting light distribution to be as close as possible to the desired, user‐provided one. We show that our method can calculate reflector lighting at least one order of magnitude faster than previous methods, even with millions of rays, complex geometries and light sources.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here